[Pt 2/2] We analysed 8 Travel apps with Adapty
Why "Try for $0.00" vs. "Try for Free" is NOT the same.
Hey Hey đ Welcome back to the 2nd part of our teardown of â8 consumer apps from the travel industryâ.
We analysed OnX, PeakVisor, Places, and Pintravelerâs first-time UX and paywalls in my previous email. In case you missed it, you can find it here â
In todayâs edition, we reveal the strategically designed UI patterns [and psychological triggers] used by travel apps, bringing home between $15K to $450K in MRR.
Side note before you begin:
We believe the pre-paywall user experience is as important as the paywall itself [if not more]. To inform you exactly what happened before a paywall was displayed, we included a âsetting the sceneâ for more context.
Now with that out of the way, letâs get to the good stuffâŚ
[All revenue and download estimates are taken from Appfigures]
5. TravelSpend [$15K revenue, 10K downloads in May 2025]
Setting the scene:
The paywall is displayed after account creation, app setup questions, and push notification opt-in screens.
Users are led to a small win quickly, as they commit by setting up their budget and 1st expense log.
Whatâs working well:
Itâs natural to see huge drop-offs in the account creation screen. Travelspend gets around this by allowing people to âContinue as a guestâ, and explore before signing up.
âSupport the devâ on the âwhat you getâ checklist is interesting. A tap on the little âHelpâ button on the paywall lets users discover the founderâs story behind building Travelspend.
A relatable mission like this builds an emotional connection between the users and the product, which in turn can influence purchase decisions. As a consumer, youâd be more open to helping passionate builders out over a traditional corporate-backed startup on any day.
Areas for improvement
Words like âsubscribe nowâ and âbuy nowâ in the CTA button copy may trigger negative reactions, like fear of commitment or being pushed into a decision. We can approach this in a positive and inviting tone like âTry 7 days for freeâ, âUnlock lifetime budgetingâ or just a simple âContinueâ [which always does the trick]
Most people can typically hold around 7 items in their short-term memory. Instead of listing out all features, only include the valuable items that make purchasing a no-brainer. It also might be a good idea to try marketing peopleâs go-to advice: âLead with benefits, not featuresâ. But weâd be careful not to sound too vague by doing so.
Falcoâs a digital nomad, and a power user of Travelspend. He mentioned the best feature of the app [Apple Wallet automation]. But surprisingly, it wasnât listed on the paywall. So forget everything we just said. Work your way by acting on this valuable feedback first.
6. TripBFF [$45K revenue, 25K downloads in May 2025]
Setting the scene:
TripBFF promises users a custom travel experience based on their profile, interests, and the language they speak. Users are encouraged to enable location and push permission before the paywall. It makes sense since users canât experience the AHA moment without giving out their location.
Whatâs working well:
FTUE is designed to get people on board by leveraging the bandwagon effect. They throw around specific numbers like âwe found 102,192 travelersâ, and â+1M travelersâ along with traditional app reviews.
Social proof just before the paywall is always a great trust-building tactic.
But also watch out for âbanner blindnessâ. People are getting desensitized to patterns like these, and many will question the authenticity of the reviews if they spot anything off, like stock images instead of a real avatar.Users also get a small dopamine hit from the confetti animation as they make it to the paywall.
âTry for $0.00â instead of âTry for Freeâ as a CTA copy is a smart move. The â$0.00â frame shifts consumersâ attention to the cost-saving benefit of free offers, which most likely have a stronger effect on price-conscious users.
This also allows people to perceive the product as having a higher intrinsic value compared to the "Free" frame, even though the cost is the same.
We know. Human psychology is pretty weird.
Areas for improvement
The paywall title âMake unlimited travel friendsâ is the only promise/selling point here. At this point, most users [if not all] do not 100% realize which specific perks they get to unlock. It wasnât specifically mentioned anywhere before this trial timeline paywall.
In the one-time offer screen, using $55.99 (the annual price) as a strike-through and comparing it with a monthly price feels a bit deceiving. The math is also off. The offer says â50% discountâ, but half of the original price, â$55.99â, is not $29.99/y. Isnât it $27.99? Correct us if weâre wrong.
âYou will never see this againâ already creates a scarcity effect. But we can take it up a notch by introducing a timer to add a sense of urgency here, too.
7. Planes Live [$450K revenue, 110K downloads in May 2025]
Setting the scene
Simple onboarding to paywall journey, which requires no user input.
The pre-paywall feature carousel is marvelously done. The visual assets look extraordinary. And the main benefits are communicated in simple language.
The most noteworthy mention is the âquantified social proofâ screen, which shows numbers like 50M+ users, 122K+ ratings, and 4.6 starsâright before the paywall. This is a great trust-building tactic you can implement on your app, too.
Whatâs working well:
âNot sure yet?â checkbox makes users subconsciously feel theyâre in the driving seat, [and in more control] of their âbuying decisionâ.
When the âFree Trialâ is enabled, the paywall content updates with phrases like â$0.00 due todayâ, âFree for 7 daysâ, and âAccess for freeâ. These are all great objection-handling copies for a âneed-more-convincingâ type user base.
When you tap âView other plansâ, the app also offers a âLite subscription productâ at a lower price. Nicely done to keep things interesting for the âprice-sensitiveâ user base.
Potential testing idea:
When âFree access enabledâ is checked by the user, instead of offering a trial to both the weekly and yearly plans, offer it to only 1 of them. E.g., free trial on a weekly plan, but no free trial on a yearly plan.
8. Wanderlog [$390K revenue, 150K downloads in May 2025]
Setting the scene:
Wanderlogâs onboarding funnel is the longest one out of all the apps mentioned above.
It gains peopleâs trust right off the bat before signing up with quantified social proofs [eg. ratings and brand mentions from renowned media outlets like Forbes and the New York Times.
Each onboarding questions intentionally call out usersâ problems, goals, and objections. Wanderlog will take this opportunity to present its in-app UI demos as a solution.
This problem-solution feedback loop makes it incredibly easy for users to come to this conclusion: âIt feels like Wanderlog understands exactly what Iâm here for. And I understand everything I can do with Wanderlog.â
Whatâs working well:
Multi-page paywall allows Wanderlog to break down âpro features+benefitsâ information into short, easily digestible segments.
A comparison table is helpful as it summarizes everything, but it can also quickly be overwhelming.
âStart for Freeâ CTA button is kept consistent across all pages.
The final screen is minimally designed with plenty of whitespace. Thereâs no unnecessary noise to distract users from a purchasing decision. This pattern works only if you have properly educated your users on what youâre selling. [As you can imagine, Wanderlog gets a 10/10 regarding this.]
Areas for improvement:
âSave moreâ badge in the annual plan is not clear and rather confusing. We donât see any other anchoring plans to compare with the annual plan.
Wanderlog will make a 2nd attempt with a 20% discount. The small discount may not be persuasive enough for the price-sensitive gang. So you might have to sweeten up the deal more to catch peopleâs attention and get more conversions here.
And that brings us to the end of all 8 app teardowns. đ
You deserve a pat on the back if youâve made it through all.
That said, weâre carefully planning our content strategy for Substack. This means we will be showing up in your inbox with 2 main formats:
âReverse-engineeringâ/âTeardownâ of consumer apps exactly like today. Weâll be doing this as a bi-weekly thing.
Btw, do you want your app to be featured in our newsletter? Reply to this email with your link.âBuild in publicâ style content where we share everything we learn along the way as we transition slowly into a consumer app publishing studio.
Last update: Weâre days away from submitting our 1st app for review. ICYMI, weâre building a daily habit app for men. Hereâs a sneak peek â´
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